Guide · Guide
The Seven Families & Residents You Will Meet
What we know before launch about the seven supernatural families and the named residents — clearly marked confirmed vs reported.
The town is built around seven supernatural families, and getting to know them is central to the game. Here is the pre-launch picture, with names marked by how solid the source is.
The seven families
The confirmed make-up spans vampires, werewolves, witches, mermaids, and ghosts, alongside stranger folk and even ordinary normies. Not every family has been named publicly yet; the full roster is expected to be confirmed around launch. Your standing with a family is expected to shape festivals, gifts, and which doors open to you.
Named residents so far
- Count Dracula — your father and a story-central figure; not a romance option.
- Saga — a werewolf townsperson revealed by the developers; her energy shifts with the full moon.
- Mina — a townsperson revealed by the developers; role to be verified.
- Luna — reported as a farming witch, a likely early source of spells.
- Orlock — reported as a vampire family head, written as a comedic figure in previews.
- Logan — a werewolf resident seen in footage, associated with an old church on the edge of town.
- Pumpkin Head — reported as a theatrical event host around town.
- The Warlock — a self-obsessed warlock seen in a hands-on preview; real name to be confirmed.
Romance basics
There are around two dozen romanceable residents, dating is gender-neutral, and you can marry — though there are no children. Vampires and werewolves famously bicker, so dating across that divide is part of the fun.